
Developer Spoilercast: The Outer Wilds - Echoes of the Eye
Noclip Crewcast
00:00
The Prisoner Is a Person
Originally the prisoner was going to be someone you encountered earlier But they were going to help you actually turn off the signal because for a while we're talking about giving you an alternative way of finding the eye by like turning off their cloaking. We just didn't want to mess with the base game story to that degree or with the player experience Not knowing how that would go. I remember one idea was like oh, maybe you unjam the eye And then you can use one of the gnome I devices to get the coordinates in an alternative way and not have to use the orbital probe cannon. It's very important in outer wilds that the player is always the one making the decision of what
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