Friends Per Second cover image

Ep 8: Cyberpunk Edgerunner's Showrunner joins us to explain how he pulled it off

Friends Per Second

CHAPTER

How to Make an Animation Game

Every day everybody was like reviewing and just going scene by scene And trying to kind of get the max out of it in in all the possible ways. Then you get the animatic and the animatic is for people that I don't know. It's like a rough Drawing oh, it's just basically a moving storyboard Right and that's moving storyboard again. You have like Yeah, and storyboard does look fine But in animation this doesn't look how we felt it should look right? So there's a lot less flexibility than doing CGI work for example in engine work Or you just you know you move around the lightYou know in this or 3d model and that's it right

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