2min chapter

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#309 – John Carmack: Doom, Quake, VR, AGI, Programming, Video Games, and Rockets

Lex Fridman Podcast

CHAPTER

Doom - The First 3D Game?

It's still doom would usually be called a two and a half D game where it had three dimensional points on it. You could not I you could not build a pyramid in doom because you couldn't make a sloped wall. The changes that I made for doom to get higher speed and a different set of flexibility traded away that ability. So that takes us to quake.

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