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The Masks Issue Is the Most Instructive Thing in Modeling
The masks issue is actually the most instructive thing in this whole debale a. There was pretty obvious data very early on that it was a something that had unknown, but pretty useful upside and an absolutely zero deleterious downside. You could have worn a cloth mask, if a tea cloth could have covered it up and giveng you 70 % efficacy. This has everything to do with incentives, and everything to do with your other question as well: why do modellers behave the way that they do? All this is about being taken seriously. And so to be taken seriously you have to understand the incentives in the game that you're playing.