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Are You a Game Designer?
The easy stuff is the financial stuff. Like are we making money at what we do? So we look hard at that, try and make sure we're not losing money on projects at a minimum. And if we are, like why? What did we do wrong? How did that happen? How can we stop that from happening? But beyond that stuff, a lot of it really is about gut feel. About does it feel like we're going the right directions in terms of what we're working on and how I'm working on it?"