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I do think it's reasonable to assume that there might be some kind of game where you are mostly socializing or hanging out while also performing a shared activity like shooting something. In that sense, Fortnite Roblop's Minecraft, maybe those are all different solutions to the same kind of problem. How big is the audience for that? How many people want to do that? I mean, max for PlayStation VR, max 6 million. That's not enough to make full games for it,. But if you're adapting existing games that already have first person interfaces, maybe it's a reasonable cost. Our brains can cover some lag on a TV screen. The kind of latency that you would