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C3E63 A Haunted Past

Critical Role

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How to Climb a Wall

You can't go through him, so you'd have to go up the wall. Climbing costs no extra movement when making a running jump distance increases by three feet. You leaping across means that you getting up here would normally take twice as much movement. But you just, that's just ten feet of movement to get a fan. Great, and hiding would be an extra thing that I don't have available to me. It would be. Okay, gotcha. Do I still see the two glowing, like, flickers? The red flickers are there because they're my favourite part of the game. That brings us to... Well, let's go.

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