5min chapter

Forcing Function Hour cover image

What Games Can Teach Us with Frank Lantz

Forcing Function Hour

CHAPTER

What Are the Smart 13 Year Olds Doing?

I think the thing that really helped for me was having a kid. I got to see the birth of tower defense as a genre in happening in the margins of battle net, you know, where people were making mods. The question for the future of game design is always like, what are the smart 13 year olds doing? And again, it comes back to this idea of one of the things you learn from games is that many of the situations you're in are constructed. There are range. They could be different that the world can be different. It isn't fixed. Sometimes we want to change it. You don't want it too easily fall into that. That's a lost art now

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