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19 - The Human Edge w. Bethan Winn

The Good Stuff

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Navigating Technology and Critical Thinking

This chapter explores the intricacies of technology's influence on children, particularly through face scanning for avatar creation in video games. It emphasizes the need for guidance and critical thinking skills instead of censorship, while addressing the misconceptions adults have about children's interaction with technology. The conversation also touches on the responsibilities of parenting, societal norms regarding freedom of expression, and the importance of engaging with diverse perspectives.

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