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#238 Round Table on How Different Game Mediums Handle Edge Cases

The Game Design Round Table

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Strategy Games - How to Communicate the Value of Loot

Digital designers get really cute right like they they want to come up with something clever and sometimes they lose sight. If the player can't see it it doesn't exist in this one very specific way especially if you want them to take action based on that. The business model is some percentage of players want to engage in the puzzle, he says. "That's exactly what we're trying to create"

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