
The Who What Wear Podcast: Costuming The Last of Us: Ann Foley on Apocalyptic Realism and Character-Driven Design
Second Life
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Costume and Character in 'The Last of Us'
This chapter explores the thoughtful costuming choices made for characters in 'The Last of Us,' illustrating how clothing reflects personal history and emotional states within a post-apocalyptic narrative. The speaker discusses the significance of durability and brand authenticity, highlighting how items from classic brands contribute to character development and visual storytelling. By emphasizing character-driven design, the chapter reveals how clothing can deepen the audience's connection to the story and the characters' experiences.
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