
Behind the Screens: DM Advice Q&A
Not Another D&D Podcast
How to Build a Watery World Campaign
Start with what you want to do in the micro and then build out from there, like build out the macro by being like, these are the kind of sessions I want to run. Like a high fantasy campaign with a lot of like airships or something like that. If you want to be zipping around in space or doing some sort of like smuggling in like a medieval setting, just like kind of like lock in on one thing like that,. share that with your players. That can be a good first step.
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