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The Humour in Your Games, Isn't It?
I feel like, because you're working in. a niche or a bubble a little bit already, and then and you making a very specifi typ of game. So it almost, to me, sometimes feels like you can get away with it,. In a way that if you were making a sort of a more traditional consul game, maybe one would have the impulse to make these things a bit safer. And i think even what we're seeing now versus when like a vivar was first made, it's a lot harder to do weirder things. The new medium says it's easier to do things that are experimental y, hopefully weaken. Here's getting in before the funding