
130. Troy on playing James in The Last of Us
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The Importance of Intimacy in the Game
I wouldn't even say problems with the adaptation, I suppose. Or just like, it's not a province, an opportunity. We're able to bring a whole new level of intimacy that would not have worked in the game because you need to be able to talk to them. So what does it look like if Sam is deaf? Now that starts, it's a tumble of new opportunities to express the same stakes of the scene. Neil's perspective is, or his philosophy is, to me, is great. What are we trying to say and what's the best way to say it? It doesn't matter. What's the medium? Well, the best wayto say it in this
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