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Ep 19: 'The games media business is in trouble' ft. Jason Schreier

Friends Per Second

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The Impact of Twitter on Work Conditions in the Games Industry

One area where you have done a lot of reporting is in relation to working conditions in the games industry. You have definitely covered that very early on in your career and continue to build a sort of portfolio of work around that. Have you seen change in the industry and workplace conditions and culture during your time covering it? I mean things have definitely changed a lot like really really quickly actually like a few years ago. There were still companies that were like hardcore crunch culture just like gotta get this game at the door and they're still crunch today don't get me wrong.

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