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How Did You Become a Video Gamer?
When be launched open faint, the idea was that wed kind of have like a teared plan solike. Initially it would be free, and then once your game starts to get popular, we would say, ok, now pay us for this. But very quickly we actually realized that that was not a great business model. And so we just made it free for initially. And we never really figured out how to make money off of it, frankly.