Roguelike Radio cover image

Episode 23: Interview with David Ploog

Roguelike Radio

00:00

Designing Unique Game Experiences

This chapter explores the significance of content rarity and unique storytelling in game design, advocating for a departure from traditional fantasy elements. It also discusses the importance of cohesive teams for maintaining humor and shares insights on character species decisions, particularly regarding minotaurs and their mechanics.

Play episode from 01:05:01
Transcript

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app