To win a game, like any game of any kind, you have to do something unexpected. You can ei, i wonder if you can even sort of define tha theqa of a game based on how many puzzles there are in the game? In other words, like, takeg monopoly. Monopoly is a pretty good game, but sometimes, you know, you roll the dice,. And that's an element of luck and an eelement of skill. The skill part is where the puzzles come in. If you've got shoots and ladders, that has practically no puzzle, except for, li, how do i spin the little spinner thing? So a yes, but good

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