12min chapter
Combat Design (with Timothy Staton-Davis)
Nice Games Club - a gamedev podcast!
Balancing Mechanics and Player Experience
This chapter delves into the essential interplay between game mechanics and player experience in game design. It emphasizes the significance of character animations, visual effects, and intuitive gameplay, alongside maintaining player immersion without overwhelming them with technical details. The discussion highlights the importance of accessible design that caters to both novice and experienced players for sustained engagement.
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