
24th D.I.C.E. Awards Roundtable: Outstanding Achievement in Original Music Composition
The AIAS Game Maker's Notebook
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I'm a Bloodthirsty Monster, Right?
You can almost kind of tell when the combat music starts in some games. It's like, you know, we didn't want to because you can feel it in the sound effects. You don't need to drum the player on the head with a battle music as well. But you use them when when it's appropriate, it actually makes it wave more powerful for the player and allows you to ramp up in a much more dynamic and interesting way. Iwas a bloodthirsty monster. I mean, a lot of people will do that. Ah, i don't if that answers your question, but,no, no, no, it's a nice tie in to what brad said
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