
135. Austin talks Stray Gods
Play, Watch, Listen
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How to Play Fiction as if They're Good
Austin: "I had to kind of make some some subjective choices that seem to just naturally fit" The game is confrontational versus intellectual versus empathetic. It's always the least popular choice in every single choice game, he says. Austin spent five years working on Paragon Renegade; it was his most work on a single game.
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