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446: Oooh Draaamaa!

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The Future of 3D Design

Even if you keep the traditional window based approach in 3D, you're still gonna have some aspects of design to account for that you don't on a regular display or on a phone. And so what does it mean to, for example, to highlight something? What does it means to select something? Like what is the VR equivalent of a parallax? I mean, I track it, baby. like I think that will be a focus engine.

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