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The Dos and Don’ts of Soft Launching a Mobile Game - Matej Lančarič (Lancaric.me)

Apptivate: App Marketing Explained

CHAPTER

No Bullshit Podcast Answer

There's no hiding on two and a half gamers. There's no right around my friends. So everything is interesting. Even the change on the IDFA side, that was really tough for a lot of companies. But still, I'd say it's still pretty pretty,. We are pretty able to run pro example UA on iOS. It's just hard. And that's the fact. It's like, no challenge is the part of our job.

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