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Three Moves Ahead 592: Age of Wonders 4

Three Moves Ahead

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The Unsatisfying Tactics of Heroes of Might and Magic

I often find the tactical battles in games like this, like Heroes of Might and Magic or what have you. Really unsatisfying because of how small they are. And I don't like those tiny arenas. I want large movements of units to mean something. You can have I think 18 units on a side in fights in this game. They're really satisfying to have.

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