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Designer Notes 63: Josh Sawyer - Part 2

Designer Notes

CHAPTER

How Do You Feel About Level Scaling in Pillars?

Gaining experience in pillars was another thing peole reall don't like. In icemand ale, you knew essentially where the characters would be by the time they got to a certain thing. I prefer games where you can kind of poke your head into an area that's insanely hard and get through it - then come back later. But i do think when it gets down, like making stuff that you can just murder slowly to build up your level is more interesting. And we are forced to make more interesting content for the player so oneof the things as we have fire bounties in pillars,. Those are kind of like grinding, but they're all unique encounters with dudes that are all

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