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Retconning & Rebooting with Chris Solo

Worldcasting Podcast

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Retconning and Rebooting in Worldbuilding

This chapter explores the concept of retconning and rebooting in worldbuilding, discussing the ideal timing for retcons and sharing personal experiences with retconning. The collaborative nature of worldbuilding and the impact of player actions on the story are emphasized, concluding that retcons should be done when they make sense for the story being told.

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