David Bianculli: I've never heard you talk about the business of podcast. But specifically, I had, I read Masters of Doom. It was fascinating because it's telling a very specific story. He says John Carmack and John Romero were game designers in a company before they started selling their own games. The day they released doom, what they would do is like, here's the first 15 levels for free. You could play it. If you want the next 30 or next 45, you have to pay us.

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