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The Sound Design and Musical Composition in Early Nintendo Games
This chapter analyzes the sound design and musical composition in early Nintendo console games, specifically focusing on Super Mario Bros. and The Legend of Zelda. It discusses how Koji Kondo, the composer, created both the music and sound effects using the limited capabilities of the Famicom/NES console. The chapter explores various musical elements and techniques used throughout the games and highlights their importance in creating the iconic and memorable soundtracks.