i think the current state of decision making is designed to reinforce this idea of like, who's to blame and whoo's in charge. It feels to me like it's much more optimized for, and imnuse term of corporate america that i think is really gross. The first design principle seems to be Simplicity - we know exactly where it'scon t happen,. Who's either to be encouraged applauded, or to be blamed and punished and fired. I don'to, what have you tuned into? Like, what other, what other designed principles are at play?
A big frustration we often encounter in our work concerns decision-making. Folks feel like their process is too slow; too fast; includes the wrong people; excludes the right people; is too big; is too small. No matter the specific organizational headaches, the headline basically stays the same: “We know this isn’t working but we can’t fix the problem.”
In this episode of Brave New Work, Aaron Dignan and Rodney Evans take a deep dive into decision-making indecision, exploring:
- The impediments that tend to block good decision-making
- The “problems” traditional, top-down decision-making processes are designed to deal with
- The myths we tell ourselves about who can decide what and when
- The difference between being non-directive and being indecisive
- The simplest moves teams can make to up their decision-making game
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