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Allan: I would love to try and do something like an escape room type deal, you know, like a virtual escape room where you're interacting with with things in the room. And for me this here, ah, i've always only turned base type stuff into this. I deftly want to do something that's going to be three d and kind of physics based. But most importantly, as i really want to focus on, like, lovel designs. So i'm not going to work too hard on mechanics, i hope ile io to trying to keep it simple. All right, well, we'll have plenty of links in their resources, we like, for this episode
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