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#29: Is Concept Art Really Dead? With Shaddy Safadi

The Andrew Price Podcast

CHAPTER

Composition

The three d affords you to do so many different things. We cannot make our concepts as over the top, we can make them a little more what we would call classy and dignified and sytematic. The way on seeing us moving forward as a studio is that we are going to start working more and more with game designers,. using all the processes that made blender so fast and easy for concept art.

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