I was lucky to have the ability to work on projects that a, how do i say this? Because i was in this like, prototyping space where i was yet more on the design org rather than the development work. There wasn't a lot of boring stuff. It was really focused on making things feel good and look good with codeand i was able to focus on that for years. Let you let it drive you forward, your interest, the things that you're working on, theThings that excite you. Ii, take a lot of inspiration from video games. A not i'm not a huge video game player. But i like to follow other people who are video game
In this supper club episode of Syntax, Wes and Scott talk with Steve Ruiz about how he built tldraw, how he manages state, what was done to support mobile, and more.
Gatsby - Sponsor
Today’s episode was sponsored by Gatsby, the fastest frontend for the headless web. Gatsby is the framework of choice for content-rich sites backed by a headless CMS as its GraphQL data layer makes it straightforward to source website content from anywhere. Gatsby’s opinionated, React-based framework makes the hardest parts of building a performant website simpler. Visit gatsby.dev/syntax to get your first Gatsby site up in minutes and experience the speed. ⚡️
Show Notes
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