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Project RISE review: Supercells *NEW* Rogue-lite Game is in pre-alpha!

two & a half gamers

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Exploring Gameplay Mechanics in a New Rogue-lite Game

The chapter dives into the gameplay mechanics of a new rogue-lite game in its pre-alpha stage, covering topics such as character abilities, perk selection system, boss battles, and progression strategies. The speakers discuss the competitive nature of reaching higher floors, the importance of teamwork in battling bosses, and the frustration with technical stability issues. Despite the game being in a basic state, they find it enjoyable and speculate on its potential longevity.

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