5min chapter
Wandering into Game Development (with Jamaal Sawyer-Dymski and Greg Borreson)
Nice Games Club - a gamedev podcast!
The Importance of Empathy in Games
I don't want to come off here like some sort of mad man who's just like going off on like wild tangents whenever he's just given a document or something. I mean, I obviously defer to the creatives on the team and I get people's opinions. That could be a vibe too. There's an element of saying the unsaid or like, you know, the juice, the sauce, you know? You got to sprinkle it in. And sometimes I'm always making sure that we're sourced, I guess. We're all sourced. The one thing where I do wind up doing stuff that might be in my specific area of responsibility is editing copy. Because... because
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