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Jason Weimann - Learn Video Game Development with Chuck - BONUS

JavaScript Jabber

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How to Build a Fun 2D Platformer

It's functionally a 2D game, right? You know, I guess you have flying units, but they still move on a 2D map. Right. And then there are rules about what can shoot what, stuff like that. But a lot of the animation looks 3D, right? And so it seems like you can mix and match a lot of it. Yeah. It's very easy to get into 3D stuff too. So anybody who's interested in like, oh, I really want to do 3D things is not difficult to switch at all.

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