AI-powered
podcast player
Listen to all your favourite podcasts with AI-powered features
How to Resolve Conflicts in Asynchronous Networks
Asynchronous networks bring problems like weak ordering guarantees on messages and possible duplication of messages. So you don't usually see this kind of behavior in systems like REAC, which is a dynamo style distributed system. When network partitions happen, this gets even more difficult because messages could be delayed for a very, very long time. How do we resolve those things?