
63: Finding Your Own Path with Daniel Helbig (Lonely Mountains: Downhill)
Eggplant: The Secret Lives of Games
00:00
The Secret to a Smooth Ride
Direct animation curves I would say in the end and also some parameters of how we take the direction when you put the controls in. In general using animations curve from all sorts of things makes it very smooth and neither gets like linear feeling to it but everything has these nice acceleration so decelerations was in the movement. We spend a lot of time tweaking tweaking the bikes and also getting feeling for the speed because due to the camera perspective and it's bad if the bike is too fast in our game faster can actually be much worse if you don't have the handling for it or if you don’t break fast enough for it Or if you just the camera doesn't show enough in
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