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Game Development with Rust and WebAssembly with Eric Smith

Rustacean Station

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How's Your Game Making Process Been?

The web browser is built for like, put a few buttons on the screen and click them. And then events will happen and then the screen will change every 60 seconds. So I mean, it's a challenge to then fit clicking things on the screen into that paradigm. It reminds me of Win 32 programming, where in C you would have this thing or repeat to see if there was a message.

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