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Christoffer Holmgård: AI for Video Games

The Gradient: Perspectives on AI

00:00

How to Scale AI Agents to Production

We're working actively with pixel level data. There are some concerns that you have to think about there as well, and a lot of it has to do with like scaling to production. It's also completely infeasible from a commercial perspective to use that for a multiplayer game. And so what you need to start thinking about then is like, can we scale it in a cost effective way out to production? Or would we be better off starting with training using things like pixel based methods?"

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