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075 - Owen Kerr, Telling Stories and Asking Questions

Dungeon Master's Toolkit

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Adapting to Player Interests in a Tabletop RPG

This chapter discusses how to advance the story and adapt to player interests in a tabletop RPG. They talk about the importance of pivoting and adjusting the narrative based on player engagement. They give examples of different story elements that players may gravitate towards and suggest putting less popular ideas on the back burner. They also emphasize the significance of listening to the players and allowing their interests to guide the direction of the game.

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