
Currents 036: Melanie Mitchell on Why AI is Hard
The Jim Rutt Show
00:00
How Do We Decide How Hard a Game Is For?
i i came up with these four fallacies. These are not new observations, but i sort of tried to talk about them in the modern context. The first one is actually a very old one. It's what hubert dryfus, the philosopher who wrote the book, what computers can't do and what computers still can't do. He said that if you've made what you call the first step towards solving a complicated problem, you're not necessarily on the path to solving that pro m because the path might not be continuous. That's the fallacy. And so we think narrow a i is on a continuum with general a i. People say stuff like that, they always run
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