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The Ghost in Super Mario 64
Theory is it's just not something that you would remove with play testing. In super marial world, there are these special arrow signs that appear to let you know that you're like getting close to the end. And so when the timer hits the point where the music speeds up, you're like, or i got o run to the right. This is like, hectic and scary, and it's a good experience. I think if spelunke didn't have a clear direction of where you're supposed to go, the ghost wouldn't work. But when the ghost is there and you're like a god i just got to follow this main path. It actually thet