
07: Death in Roguelikes with Kawa
Eggplant: The Secret Lives of Games
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The Importance of the Daily Challenge in Pelunky
"Making games is so much more than just the like actual quote-unquote game but all these moments between your runs matter so much," says designer. "I think there's this concept of the morgue which is a which is a great term for that like what happens in the menus so to speak when you die" The daily challenge makes spelunky way more exciting and kind of sustainable, he adds. 'Just knowing that it's the same seed every day for everyone who plays that yeah even though it doesn't really really matter for my play it just knowing that makes'
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