
496: 40th Anniversary of the Mac Draft
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Early Mac Limitations and Reminiscing about Mac Models
This chapter explores the challenges of game resolution on early Mac computers, including the constraints of the 12 inch monitor and the demand for 640 by 480 resolution. The hosts discuss the system requirements for color games and the scarcity of color Macs with that dimension, reminiscing about their experiences and the allure of a Mac SC 30 connected to a portrait monitor.
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