Game Dev Advice: The Game Developer's Podcast cover image

Making RPGs, Remote Manager Challenges, Porting GTA Vice City, How To Get Promoted, the Power of Messaging Apps, German Game Dev, Resident Evil Design, Working in Different Roles, and The Settlers with Jurie Horneman

Game Dev Advice: The Game Developer's Podcast

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A, Ik, Normall Ansfer Yet? Six Months, Eight Months

Albion took two years, two and half years to make. It was seven days a week, 12 hours a day for like a year at least. We could have just made a smaller game - we bit off more than we could chew. There's another fan community, and people trying to do remates of albion. i'd actually love to know if someone who worked on the avatar had seen albion... but there's also enough differences that it's not exactly RigtExactly what you're doing here is very gratifying," he says.

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