
Celeste Composer, Lena Raine
The AIAS Game Maker's Notebook
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Chicory Was Kind of the First Big Project That I Started on After the Celeste DLC Um
"Celeste dlc is getting that in a very literal way so it kind of buys you space to push the music a little further which is a wonderfully advantageous position to be in i i think yeah" " chicory was kind of the first big project that i that i started on after the celeste dlc um and i've i made a conscious decision when we were starting that up that i wanted to have like 90 percent of the instrumentation be like actual instruments," he says. 'i really wanted to kind of build an ensemble of core instruments that felt alive and kind of within this space'
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