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265. AMD FSR 3.1 vs Nvidia DLSS 3, RDNA 4, RTX 5090, PS5 Pro PSSR | AncientGameplays

Broken Silicon

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Analysis of AMD FSR 3.1 and Nvidia DLSS 3 in Game Upscaling

The chapter dives into a detailed comparison between AMD FSR 3.1 and Nvidia DLSS 3, focusing on issues like ghosting, pixelation, frame generation, and artifact visibility during upscaling in games. Discussions revolve around the strengths and areas for improvement in FSR 3.1, with debates on whether game developers or AMD need to address specific problems like rain disappearing or pixelated water particles. The speakers discuss the strategic decisions made by AMD to simplify the upgrade process for developers and users, reflecting on the competitive landscape in the market.

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