The Rest Is History cover image

40. History as Entertainment

The Rest Is History

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Gameplay and Empire: Historical Reflections

This chapter examines the themes of conquest and empire in board games, illustrating their evolution from anti-capitalist origins to competitive power struggles. The conversation highlights the educational potential of games like 'Risk' and 'Diplomacy', while also discussing efforts to decolonize these traditionally militaristic narratives. By exploring the intricate relationships between gameplay mechanics and historical events, the speakers reveal how games can provide valuable insights into statecraft and human behavior.

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