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What Can Video Games Teach Us About Edge Computing?

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CHAPTER

The Two Big Killers in Multiplayer Gaming

The two big killers in multiplayer gaming are latency and server load. When you're in a LAN party, you've solved those two things because you have almost zeroLatency is when the capacity of the server has been met and exceeded. Server load is when it doesn't respond as it should because of said server load.

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