
#272 Charlie Cleveland Talks Subnautica
The Game Design Round Table
00:00
How to Make a Survival Game Work for You?
"We ran out of money to ship early access for solonica. So we ended up by cutting a lot of features at that time." "The response, i moony see, an emotional response, you know, like what we saw from when people sell those reef backs," he says. 'You'd have to be stupid not to pay attention to that' It was just huge, like purging, like we we cut multiplaer, we cut a terro forming, we cut story.'
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